Minor Patch – 0.16.7 (Sept. 29, 2020)

System

New item icons

No more rocket launcher for the assault rifle!

  • Intervention, TAC-50, AK-12, Evening Star now have new images.

Feature to cancel “Lock In”

Change your mind?

  • You can now cancel your character and weapon selection after “Locking In”.

Improving matchmaking

More LP

  • As players continue to gain LP, the amount of players with 500+ LP are increasing, so we are segmenting high-level player matchmaking a bit.

Spotlight – Changes in Area Balance

The focus for the first area selection right now on Lumia Island for many players is usually the southeast side of the map. We are trying to redistribute some items so that starting areas become more diverse and allow more options for players. We are trying to shift some of the focus to the northwest side of the map, around Hotel and Beach, by switching the Tree of Life and Hammer locations and readjusting Fish and Chips, the food with the highest recovery, so that you have to visit both the north and south parts of the map to complete it.

Tree of Life

Making Tree of Life appear earlier in-game so that it matters a bit more in early game strategy.

  • Hotel (Day 2 —> Night 1)
  • Forest (Night 2 —> Day 2)
  • Cemetery (Day 3 —> Night 2)

Potatoes

  • Potatoes removed from Chapel.
  • Potatoes added to Pond (located between the Temple and Avenue entrance).

Ingredients

Due to Iron Sheet, players can easily craft at least two pieces of upper-tier equipment early game, and can easily make EOD Suit easily in the mid-game. We’re getting rid of the hammer in the oft-visited southeast and adjusting item locations so that players need to visit the northwest part of the map to complete Iron Sheet.

  • Dock
    • [REMOVED] Hammer x8
    • [NEW] Bread x4, Kitchen Knife x4
  • Hospital
    • [REMOVED] Hammer x6
    • [NEW] Razor x6
  • Alley
    • [NEW] Hammer x8
    • Wetsuit x6 → x7
    • [REMOVED] Bread x4, Kitchen Knife x5
  • Beach
    • [NEW] Hammer x6
    • Razor x6 [REMOVED]

Wickeline

The 6-minute “Vital Force” buff you gain by slaying Wickeline is tuned a bit too high in team modes. Facing Wickleine will now be a bit more difficult, and she grants a bit less power in team modes.

  • Wickeline HP 200 * lv → 500 + 250 * lvl
  • The icon name of the “Vital Force” buff was also appearing as “Vital Force” for the enemy receiving the debuff by it. For the sake of clarity, the icon name for the debuffed enemy was changed to “Vital Force Disturbance”.
  • “Vital Force Disturbance” no longer stacks. For example, if all 3 members of a squad attacked an enemy, “Vital Force Disturbance” was applied 3 times to said enemy. The debuff will now be applied only once – only duration will be reset.
  • Relevant changes, such as strengthening Wickeline in Duo and Squad modes, will continue in future updates.

Character

Aya

  • Damage dealt in Duo mode 92% → 90%
  • Damage dealt in Squad mode 86% → 85%

Fiora

  • Movement Speed 3.25 → 3.2
  • Marche & Rompre (E) base damage 100/150/200/250/300 → 100/145/190/235/280

Hart

  • Damage dealt in Squad mode 95% → 92%

Hyejin

  • Damage dealt in Duo and Squad modes 95% → 92%

Hyunwoo

  • Dogfight (Passive)
    • Stack activation 50 → 70

Jackie

  • Damage received in Squad mode 93% → 95%

Li Dailin

  • Movement Speed 3.15 → 3.1
  • Glove – Li Dailin base attack speed per second: 0.73 → 0.7

Magnus

  • Heavy Strike (E) knockback range 3.75 → 3.25m
  • Bike from Hell (R)
    • Cooldown 60/50/40s → 80/70/60s
    • Duration 7/9/11s → 9/10/11s

Sisella

  • Girl in a Bubble (W)
    • Base damage 30/90/160/220/280 → 30/90/150/210/270
    • HP Cost 60/70/80/90/100 → 60/80/100/120/140

Yuki

  • Damage received in Duo and Squad mode 97% →100%

Zahir

  • Bhargavastra (R)
    • Base damage 100/160/240 → 80/160/240
    • Extra Damage 50/85/120 → 40/80/120

Item

Pistol

  • Moving Reload (D)
    • Cooldown 30/20s → 40/25s

Guitar

  • Purple Haze
    • Skill Amplification 30% → 25%

Tonfa

  • Skill Amplification per mastery level 2% → 2.4%

Bat

  • Mallet
    • Attack Power 90 → 80

Two-handed Sword

  • Arondight
    • Attack Power 45 → 50
  • Excalibur
    • Attack Power 45 → 50

Crossbow

  • Skill Amplification per mastery level 1.5% → 1.8%

Assault Rifle

  • Extra Damage to Normal Attacks per mastery level 1% → 1.5%

Nunchaku

  • Skill Amplification per mastery level 2.5% → 2.7%

Shuriken

  • Frost Venom Dart
    • Attack Power 100 → 80
  • Petal Torrent
    • Attack Power 100 → 80

Spear

  • Dragon Guandao Attack Power 170 –> 150
  • Blazing Lance Attack Power 130 –> 110

Chest Armor

  • EOD Suit
    • HP 350 → 300
    • Cooldown reduction 20% → 10%
    • [REMOVED] SP Regeneration 140%
    • [NEW] HP Regen +1
  • Butler’s Suit
    • Normal Attacks Damage Reduction 12 → 10
  • Rocker’s Jacket
    • Attack Power 28 → 30
  • Dragon Dobok
    • Attack Power 10 → 15
  • Blazing Dress
    • Extra Damage to Normal Attacks 20 → 22

Head Armor

  • Motorcycle Helmet
    • HP 400 → 350

Arm Armor

  • Sword of Shah Jahan
    • HP 400 → 350

Leg Armor

  • EOD Boots
    • Defense 21 → 23

Food

  • Fish And Chips
    • HP 1350 —> 1200
  • First Aid Kit
    • HP 1050 —> 950
  • Garlic Ramen
    • HP 1000 —> 950

Bug Fixes

  • The stun of Heavy Strike (E) is not activated anymore when using Full Swing (Q) immediately Heavy Strike (E).
  • Jackie no longer moves in a fixed direction after being revived if downed while using Dual Sword Rampage (D).